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Ethics in the virtual world : the morality and psychology of gaming

Author: Garry Young
Publisher: Durham, UK : Acumen Publishing Ltd, ©2013.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:
Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture.
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Print version:
Young, Garry, 1966-
Ethics in the virtual world.
Durham : Acumen, 2013
(DLC) 2013376794
(OCoLC)843875394
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Garry Young
ISBN: 9781844655519 1844655512
OCLC Number: 851431311
Description: 1 online resource (v, 183 pages)
Contents: 1. Introduction: Playing with right and wrong 2. To prohibit or not to prohibit, that is the question 3. Hume's strength of feeling 4. Kant's call of duty 5. The cost-benefit of virtual violence (and other taboos) 6. Are meanings virtually the same? 7. There are wrongs and then there are wrongs 8. Virtual virtues, virtual vices 9. Doing what it takes to win 10. Agreeing the rules 11. Why would anyone want to do that? 12. Coping with virtual taboos 13. Conclusion Notes Bibliography
Responsibility: Garry Young.

Abstract:

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book raises pertinent  Read more...
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"Garry Young combines an expertise in moral philosophy, media psychology and game theory. This rare quality enables him to explore territory that no other game scholar has yet visited." - Steven Read more...

 
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